Tuesday, November 21, 2006

Can Second Life Fix Copyright?



Businesses in Second Life are in an uproar over a rogue software program that duplicates "in world" items. They should be. But the havoc sewn by Copybot promises to transform the virtual word into a bold experiment in protecting creative work without the blunt instrument of copyright law.

Second Life, operated by Linden Labs, has developed differently from other virtual worlds because it allows custom content and encourages in-world enterprise. It's a hospitable place for creators to sell virtual goods like clothing, furniture and hairstyles.

As in any economy, the value of those goods depends on their scarcity: people will pay more for a fantastic hairdo that no one else has. If Copybot can indiscriminately duplicate these items, no one has to pay the creator for them. Copying is a value killer.

So you would think that Linden Labs would be pulling out the big guns, including digital rights management technology, or DRM, and intellectual property lawyers, to fight the Copybot problem. After all, there's a lot of liability to go around.

But Linden Labs has confronted this threat to its bottom line in a different and novel way. DRM won't work, says CEO Phillip "Linden" Rosedale. Nothing can stop someone from copying textures or shapes off their own computer, any more than technology can stop someone from copying audio streaming through their speakers. Also, the company doesn't want to be in the business of adjudicating copyright disputes.

As Rosedale succinctly put it, given the ambiguity in copyright enforcement, Linden will inevitably make mistakes, and it doesn't want to make mistakes.

Instead, Linden Labs will take another approach. In the short run, it believes that use of Copybot violates its terms of service agreement, allowing the company to ban an offender's account. Long term, Linden says it will create better information identifying creators and dates of creation for in-world content. This will allow copyright owners who've been aggrieved to bring infringement claims against offenders personally, at least in theory.

More.

I need to start playing SL again (I'm Arpie Perkins).

No comments:


Sports News: CBSSports.com